Leamington Spa, United Kingdom – With award winning games such as Kumo Lumo (the cloud simulator) and Lumo Deliveries Inc. (the logistics management and beatnik sim) to their name; artisan development collective Team Lumo have quickly established a reputation for creating innovative simulation experiences. Now Team Lumo announces the final installment in their simulation trilogy: Lumo’s Cat (the cat dream simulator).
Lumo’s Cat is a single-player Real Time Defence game for MOBA playing, cat-lovers on the move. Lumo’s Cat blurs the boundaries between the RTS and Tower Defence genres. The game simulates what takes place inside your cat’s dreams – and your cat is under attack! Hordes of raucous mice are sweeping in from every direction, each trying to awaken your sleeping cat. Your job is to deploy the Cat Defence Squad to fight off the mice and keep the cat asleep.
As in real life, the food your cat eats before bed affects the dreams it has. In Lumo’s Cat, players can modify the difficulty of each game to suit their skill or mood by feeding the cat different food before it goes to sleep.
Each level successfully completed adds a new pattern to the ever lengthening Cat Blanket – with the design entirely dependent on the food you just fed the cat. This gives each player a completely unique blanket that reflects their individual game experience and personal artistic taste! Players can share their blanket design with friends, and see what they have created!
Project Lead, Steve Stopps says “We have been working closely with our future players, and we believe that together we have created something truly special. If you love frenetic action packed strategy games, cats, cheese and paisley blankets, then Lumo’s Cat was quite literally made for you.”
Lumo’s Cat is due out for iPhone and iPad Summer 2015, but eager players can see the game at MCM Comic Con London 22nd – 24th May.
Part of Leamington Spa’s Arch Creative scene and financially backed by video game investment specialist, Daedalus Partners LLP, Team Lumo are a collective of like minded developers who aim to make unique experiences to surprise and delight players. The six-person team has nearly 50 years combined experience of making games, but believes it is its passion in combining elements from the fringes of pop-culture that really sets them apart. All Material and Software (C) Copyright 2015 Team Lumo. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.